UIDynamicItemBehavior.Friction Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
The linear resistance of the IUIDynamicItem when rubbing against another.
public virtual nfloat Friction { [Foundation.Export("friction")] get; [Foundation.Export("setFriction:")] set; }
member this.Friction : nfloat with get, set
Property Value
The default value is 0.0.
- Attributes