UIDynamicItemBehavior.Friction Property

Definition

The linear resistance of the IUIDynamicItem when rubbing against another.

public virtual nfloat Friction { [Foundation.Export("friction")] get; [Foundation.Export("setFriction:")] set; }
member this.Friction : nfloat with get, set

Property Value

The default value is 0.0.

Attributes

Applies to

See also