Getting event-based stats

This topic provides example code for getting event-based stats.

APIs expose various levels of batching to get event-based stats. It's best practice to make as few calls as possible by using the batch API that fits your needs.

This topic covers the following:

You can also subscribe to stats changes.

Getting a single stat for a single user and single SCID

The following example code shows how to read a single user stat.

Flat C API

auto asyncBlock = std::make_unique<XAsyncBlock>();
asyncBlock->queue = queue;
asyncBlock->callback = [](XAsyncBlock* asyncBlock)
{
    std::unique_ptr<XAsyncBlock> asyncBlockPtr{ asyncBlock }; // Take over ownership of the XAsyncBlock*.
    size_t resultSize;
    HRESULT hr = XblUserStatisticsGetSingleUserStatisticResultSize(asyncBlock, &resultSize);

    if (SUCCEEDED(hr))
    {
        std::vector<char> buffer(resultSize, 0);
        XblUserStatisticsResult* result{};

        hr = XblUserStatisticsGetSingleUserStatisticResult(asyncBlock, resultSize, buffer.data(), &result, nullptr);

        if (SUCCEEDED(hr) && result->serviceConfigStatisticsCount > 0 && result->serviceConfigStatistics->statisticsCount > 0)
        {
            int64_t userStatValue = atoll(result->serviceConfigStatistics[0].statistics[0].value);
            // You can now show or store userStatValue.
        }
    }
};

HRESULT hr = XblUserStatisticsGetSingleUserStatisticAsync(
    xboxLiveContext,
    xboxUserId,
    scid,
    statisticName.c_str(),
    asyncBlock.get()
);
if (SUCCEEDED(hr))
{
    // The call succeeded, so release the std::unique_ptr ownership of XAsyncBlock* because the callback will take over ownership.
    // If the call fails, the std::unique_ptr will keep ownership and delete the XAsyncBlock*.
    asyncBlock.release();
}

For more information, see the following:

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Getting multiple stats for a single user and single SCID

The following example code shows how to read multiple stats for a single user in one HTTP call.

Flat C API

auto asyncBlock = std::make_unique<XAsyncBlock>();
asyncBlock->queue = queue;
asyncBlock->callback = [](XAsyncBlock* asyncBlock)
{
    std::unique_ptr<XAsyncBlock> asyncBlockPtr{ asyncBlock }; // Take over ownership of the XAsyncBlock*.
    size_t resultSize;
    HRESULT hr = XblUserStatisticsGetSingleUserStatisticsResultSize(asyncBlock, &resultSize);

    if (SUCCEEDED(hr))
    {
        std::vector<char> buffer(resultSize, 0);
        XblUserStatisticsResult* results{};

        hr = XblUserStatisticsGetSingleUserStatisticsResult(asyncBlock, resultSize, buffer.data(), &results, nullptr);
        if (SUCCEEDED(hr))
        {
            // You can now use the XblUserStatisticsResult array in results.
        }
    }

};

const char* statisticNames[2] = {};
statisticNames[0] = statisticName1.c_str();
statisticNames[1] = statisticName2.c_str();

HRESULT hr = XblUserStatisticsGetSingleUserStatisticsAsync(
    xboxLiveContext,
    xboxUserId,
    scid,
    statisticNames, 2, 
    asyncBlock.get()
);
if (SUCCEEDED(hr))
{
    // The call succeeded, so release the std::unique_ptr ownership of XAsyncBlock* because the callback will take over ownership.
    // If the call fails, the std::unique_ptr will keep ownership and delete the XAsyncBlock*.
    asyncBlock.release();
}

For more information, see the following:

Return to the top of this topic.

Getting multiple stats for multiple users and single SCID

The following example code shows how to read multiple stats for multiple users in one HTTP call.

Flat C API

auto asyncBlock = std::make_unique<XAsyncBlock>();
asyncBlock->queue = queue;
asyncBlock->callback = [](XAsyncBlock* asyncBlock)
{
    std::unique_ptr<XAsyncBlock> asyncBlockPtr{ asyncBlock }; // Take over ownership of the XAsyncBlock*.
    size_t resultSize;
    HRESULT hr = XblUserStatisticsGetMultipleUserStatisticsResultSize(asyncBlock, &resultSize);

    if (SUCCEEDED(hr))
    {
        std::vector<char> buffer(resultSize, 0);
        XblUserStatisticsResult* results{};
        size_t resultsCount = 0;

        hr = XblUserStatisticsGetMultipleUserStatisticsResult(asyncBlock, resultSize, buffer.data(), &results, &resultsCount, nullptr);

        // Process results array to read the user stats data.
        for (size_t iResult = 0; iResult < resultsCount; iResult++)
        {
            LogToFile("%d", results[iResult].xboxUserId);
            for (size_t iScid = 0; iScid < results[iResult].serviceConfigStatisticsCount; iScid++)
            {
                LogToFile("SCID: %s", results[iResult].serviceConfigStatistics[iScid].serviceConfigurationId);
                for (size_t iStat = 0; iStat < results[iResult].serviceConfigStatistics[iScid].statisticsCount; iStat++)
                {
                    LogToFile("Stat %d: name:%s value:%s type:%s", iResult,
                        results[iResult].serviceConfigStatistics[iScid].statistics[iStat].statisticName,
                        results[iResult].serviceConfigStatistics[iScid].statistics[iStat].value,
                        results[iResult].serviceConfigStatistics[iScid].statistics[iStat].statisticType );
                }
            }
        }
    }

};

const char* statisticNames[2] = {};
statisticNames[0] = statisticName1.c_str();
statisticNames[1] = statisticName2.c_str();

uint64_t xuids[2] = {};
xuids[0] = xuid1;
xuids[1] = xuid2;

HRESULT hr = XblUserStatisticsGetMultipleUserStatisticsAsync(
    xboxLiveContext,
    xuids, 2,
    scid,
    statisticNames, 2,
    asyncBlock.get()
);
if (SUCCEEDED(hr))
{
    // The call succeeded, so release the std::unique_ptr ownership of XAsyncBlock* because the callback will take over ownership.
    // If the call fails, the std::unique_ptr will keep ownership and delete the XAsyncBlock*.
    asyncBlock.release();
}

For more information, see the following:

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Getting multiple stats for multiple users across multiple SCIDs

The following example code shows how to use Xbox Services API (XSAPI) to read multiple stats from a single service configuration for multiple users by using just one call.

Flat C API

auto asyncBlock = std::make_unique<XAsyncBlock>();
asyncBlock->queue = queue;
asyncBlock->callback = [](XAsyncBlock* asyncBlock)
{
    std::unique_ptr<XAsyncBlock> asyncBlockPtr{ asyncBlock }; // Take over ownership of the XAsyncBlock*.
    size_t resultSize;
    HRESULT hr = XblUserStatisticsGetMultipleUserStatisticsForMultipleServiceConfigurationsResultSize(asyncBlock, &resultSize);

    if (SUCCEEDED(hr))
    {
        std::vector<char> buffer(resultSize, 0);
        XblUserStatisticsResult* results{};
        size_t resultsCount = 0;

        hr = XblUserStatisticsGetMultipleUserStatisticsForMultipleServiceConfigurationsResult(asyncBlock, resultSize, buffer.data(), &results, &resultsCount, nullptr);

        if (SUCCEEDED(hr))
        {
            for (size_t i = 0; i < resultsCount; i++)
            {
                // Log results.
                std::stringstream stream;
                stream << "XUID: " << results[i].xboxUserId << std::endl;;

                for (size_t j = 0; j < results[i].serviceConfigStatisticsCount; j++)
                {
                    stream << " " << results[i].serviceConfigStatistics[j].serviceConfigurationId << ": " << std::endl;
                    for (size_t k = 0; k < results[i].serviceConfigStatistics[j].statisticsCount; k++)
                    {
                        stream << " " << results[i].serviceConfigStatistics[j].statistics[k].statisticName << "=" << results[i].serviceConfigStatistics[j].statistics[k].value << std::endl;
                    }
                }
            }
        }
    }

};

const char* requestedStatsNames1[2] = {};
requestedStatsNames1[0] = statisticName1.c_str();
requestedStatsNames1[1] = statisticName2.c_str();

XblRequestedStatistics requestedStats[1] = {};
pal::strcpy(requestedStats[0].serviceConfigurationId, sizeof(XblRequestedStatistics::serviceConfigurationId), scid);
requestedStats[0].statistics = requestedStatsNames1;
requestedStats[0].statisticsCount = 2;

uint64_t xuids[2] = {};
xuids[0] = xuid1;
xuids[1] = xuid2;
    
HRESULT hr = XblUserStatisticsGetMultipleUserStatisticsForMultipleServiceConfigurationsAsync(
    xboxLiveContext,
    xuids, 2,
    requestedStats, 1,
    asyncBlock.get()
);
if (SUCCEEDED(hr))
{
    // The call succeeded, so release the std::unique_ptr ownership of XAsyncBlock* because the callback will take over ownership.
    // If the call fails, the std::unique_ptr will keep ownership and delete the XAsyncBlock*.
    asyncBlock.release();
}

For more information, see the following:

See also

Sending an event
user_statistics_c header

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