IGameInputDispatcher::OpenWaitHandle
Returns a wait handle that signals when work is available in the dispatcher queue.
Syntax
HRESULT OpenWaitHandle(
HANDLE* waitHandle
)
Parameters
waitHandle _Outptr_result_nullonfailure_
Type: HANDLE*
The wait handle that is returned.
Return value
Type: HRESULT
Function result
Remarks
The IGameInputDispatcher::OpenWaitHandle
returns a wait handle. This method signals when work is available in the dispatcher queue. Call the CloseHandle function on the handle when it is no longer needed. For intermediate and advanced use-cases of the GameInput API, see Advanced GameInput topics.
Requirements
Header: GameInput.h
Library: xgameruntime.lib
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles