XblAchievement

Represents an achievement, a system-wide mechanism for directing and rewarding users' in-game actions consistently across all games.

Syntax

typedef struct XblAchievement {  
    const char* id;  
    const char* serviceConfigurationId;  
    const char* name;  
    XblAchievementTitleAssociation* titleAssociations;  
    size_t titleAssociationsCount;  
    XblAchievementProgressState progressState;  
    XblAchievementProgression progression;  
    XblAchievementMediaAsset* mediaAssets;  
    size_t mediaAssetsCount;  
    const char** platformsAvailableOn;  
    size_t platformsAvailableOnCount;  
    bool isSecret;  
    const char* unlockedDescription;  
    const char* lockedDescription;  
    const char* productId;  
    XblAchievementType type;  
    XblAchievementParticipationType participationType;  
    XblAchievementTimeWindow available;  
    XblAchievementReward* rewards;  
    size_t rewardsCount;  
    uint64_t estimatedUnlockTime;  
    const char* deepLink;  
    bool isRevoked;  
} XblAchievement  

Members

id
Type: const char*

The UTF-8 encoded achievement ID. Represents a uint.

serviceConfigurationId
Type: const char*

The Service Configuration ID (SCID) that is associated with the achievement. The SCID is considered case sensitive so paste it directly from the Partner Center

name
Type: const char*

The UTF-8 encoded localized achievement name.

titleAssociations
Type: XblAchievementTitleAssociation*

The game/app titles associated with the achievement.

titleAssociationsCount
Type: size_t

The size of titleAssociations.

progressState
Type: XblAchievementProgressState

The state of a user's progress towards the earning of the achievement.

progression
Type: XblAchievementProgression

The progression object containing progress details about the achievement, including requirements.

mediaAssets
Type: XblAchievementMediaAsset*

The media assets associated with the achievement, such as image IDs.

mediaAssetsCount
Type: size_t

The size of mediaAssets.

platformsAvailableOn
Type: const char**

The UTF-8 encoded collection of platforms that the achievement is available on.

platformsAvailableOnCount
Type: size_t

The size of platformsAvailableOn.

isSecret
Type: bool

Whether or not the achievement is secret.

unlockedDescription
Type: const char*

The UTF-8 encoded description of the unlocked achievement.

lockedDescription
Type: const char*

The UTF-8 encoded description of the locked achievement.

productId
Type: const char*

The UTF-8 encoded product_id the achievement was released with. This is a globally unique identifier that may correspond to an application, downloadable content, etc.

type
Type: XblAchievementType

The type of achievement, such as a challenge achievement.

participationType
Type: XblAchievementParticipationType

The participation type for the achievement, such as group or individual.

available
Type: XblAchievementTimeWindow

The time window during which the achievement is available. Applies to Challenges.

rewards
Type: XblAchievementReward*

The collection of rewards that the player earns when the achievement is unlocked.

rewardsCount
Type: size_t

The size of rewards.

estimatedUnlockTime
Type: uint64_t

The estimated time that the achievement takes to be earned.

deepLink
Type: const char*

A UTF-8 encoded deep link for clients that enables the title to launch at a desired starting point for the achievement.

isRevoked
Type: bool

A value that indicates whether or not the achievement is revoked by enforcement.

Argument of

XblAchievementsResultGetAchievements

Requirements

Header: achievements_c.h

See also

achievements_c