XblMultiplayerSessionConstantsSetCloudComputePackageJson

This can only be set when creating a new session. Can only be specified if the 'cloudCompute' capability is set. Enables clients to request that a cloud compute instance be allocated on behalf of the session.

Syntax

HRESULT XblMultiplayerSessionConstantsSetCloudComputePackageJson(  
         XblMultiplayerSessionHandle handle,  
         const char* sessionCloudComputePackageConstantsJson  
)  

Parameters

handle   _In_
Type: XblMultiplayerSessionHandle

Handle to the multiplayer session.

sessionCloudComputePackageConstantsJson   _In_
Type: char*

Cloud compute instance to be allocated on behalf of the session. Example Json: { "crossSandbox": true, // True if the cloud compute resources are provisioned to be sandbox-agnostic, false if they are provisioned per-sandbox. "titleId" : "4567", // The title ID and GSI set of the cloud compute package to allocate. "gsiSet" : "128ce92a-45d0-4319-8a7e-bd8e940114ec" }

Return value

Type: HRESULT

HRESULT return code for this API operation.

Requirements

Header: multiplayer_c.h

Library: Microsoft.Xbox.Services.14x.GDK.C.lib

See also

multiplayer_c