XblMultiplayerRole
Represents role info for a multiplayer role.
Syntax
typedef struct XblMultiplayerRole {
XblMultiplayerRoleType* RoleType;
const char* Name;
uint64_t* MemberXuids;
uint32_t MemberCount;
uint32_t TargetCount;
uint32_t MaxMemberCount;
} XblMultiplayerRole
Members
RoleType
Type: XblMultiplayerRoleType*
The role type that this role belongs too.
Name
Type: const char*
Name of the role. Unique with a role type.
MemberXuids
Type: uint64_t*
Member xbox_user_ids currently assigned for this role.
MemberCount
Type: uint32_t
Number of slots occupied for this role.
TargetCount
Type: uint32_t
Number of target slots assigned for this role.
MaxMemberCount
Type: uint32_t
Maximum number of slots available for this role.
Requirements
Header: multiplayer_c.h