XblMultiplayerSessionHandleId

Represents a handle ID of a multiplayer session.

Syntax

typedef struct XblMultiplayerSessionHandleId {  
    char value[XBL_GUID_LENGTH];  
} XblMultiplayerSessionHandleId  

Members

value
Type: char[XBL_GUID_LENGTH]

The ID of the handle that MSPD created.

Remarks

Multiplayer Session Directory (MPSD) can create various handles that refer to a session. They are immutable and can only be created, read, and deleted. Note that this handle ID references to a service side object.

Argument of

XblMultiplayerSetTransferHandleResult

Requirements

Header: multiplayer_c.h

See also

multiplayer_c