XblMultiplayerTournamentTeam

Represents a team in a tournament. DEPRECATED. This structure will be removed in a future release.

Syntax

typedef struct XblMultiplayerTournamentTeam {  
    const char* TeamId;  
    XblMultiplayerSessionReference TeamSessionReference;  
} XblMultiplayerTournamentTeam  

Members

TeamId
Type: const char*

ID of the team.

TeamSessionReference
Type: XblMultiplayerSessionReference

Session reference of the session the team is in.

Requirements

Header: multiplayer_c.h

See also

multiplayer_c