PFAuthenticationLoginWithPSNAsync
Signs the user in using a PlayStation ™️ Network authentication code, returning a session identifier that can subsequently be used for API calls which require an authenticated user
Syntax
HRESULT PFAuthenticationLoginWithPSNAsync(
PFServiceConfigHandle serviceConfigHandle,
const PFAuthenticationLoginWithPSNRequest* request,
XAsyncBlock* async
)
Parameters
serviceConfigHandle
PFServiceConfigHandle
PFServiceConfigHandle returned from PFServiceConfigCreateHandle call.
request
PFAuthenticationLoginWithPSNRequest*
Populated request object.
async
XAsyncBlock*
Inout
XAsyncBlock for the async operation.
Return value
Type: HRESULT
Result code for this API operation.
Remarks
This API is available on Sony PlayStation®. If this is the first time a user has signed in with the PlayStation ™️ Network account and CreateAccount is set to true, a new PlayFab account will be created and linked to the PlayStation ™️ Network account. In this case, no email or username will be associated with the PlayFab account. Otherwise, if no PlayFab account is linked to the PlayStation ™️ Network account, an error indicating this will be returned, so that the title can guide the user through creation of a PlayFab account. See also ClientLinkPSNAccountAsync, ClientUnlinkPSNAccountAsync. When the asynchronous task is complete, call PFAuthenticationLoginWithPSNGetResult to get the result.
Requirements
Header: PFAuthentication.h