TextTrack interface
Represents a text track in an asset. A text track is usually used for sparse data related to the audio or video tracks.
- Extends
Properties
display |
The display name of the text track on a video player. In HLS, this maps to the NAME attribute of EXT-X-MEDIA. |
file |
The file name to the source file. This file is located in the storage container of the asset. |
hls |
The HLS specific setting for the text track. |
language |
The RFC5646 language code for the text track. NOTE: This property will not be serialized. It can only be populated by the server. |
odata |
Polymorphic discriminator, which specifies the different types this object can be |
player |
When PlayerVisibility is set to "Visible", the text track will be present in the DASH manifest or HLS playlist when requested by a client. When the PlayerVisibility is set to "Hidden", the text will not be available to the client. The default value is "Visible". |
Property Details
displayName
The display name of the text track on a video player. In HLS, this maps to the NAME attribute of EXT-X-MEDIA.
displayName?: string
Property Value
string
fileName
The file name to the source file. This file is located in the storage container of the asset.
fileName?: string
Property Value
string
hlsSettings
languageCode
The RFC5646 language code for the text track. NOTE: This property will not be serialized. It can only be populated by the server.
languageCode?: string
Property Value
string
odataType
Polymorphic discriminator, which specifies the different types this object can be
odataType: "#Microsoft.Media.TextTrack"
Property Value
"#Microsoft.Media.TextTrack"
playerVisibility
When PlayerVisibility is set to "Visible", the text track will be present in the DASH manifest or HLS playlist when requested by a client. When the PlayerVisibility is set to "Hidden", the text will not be available to the client. The default value is "Visible".
playerVisibility?: string
Property Value
string