TurnEvents type

Turn event types.

type TurnEvents = "beforeTurn" | "afterTurn"

Remarks

The beforeTurn event is triggered before the turn is processed. This allows for the turn state to be modified before the turn is processed. Returning false from the event handler will prevent the turn from being processed.

The afterTurn event is triggered after the turn is processed. This allows for the turn state to be modified or inspected after the turn is processed. Returning false from the event handler will prevent the turn state from being saved.