Viewport.MaxZ Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Gets or sets the maximum value of the clip volume.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Property MaxZ As Single
Get
Set
'Usage
Dim instance As Viewport
Dim value As Single
value = instance.MaxZ
instance.MaxZ = value
public float MaxZ { get; set; }
public:
property float MaxZ {
float get ();
void set (float value);
}
member MaxZ : float32 with get, set
Property Value
Type: System.Single
The maximum z-value of the clipping volume.
Remarks
This property, together with MinZ, specifies the range of depth values into which a scene is rendered. Most applications set this value to 1.0. Clipping is performed after the projection matrix is applied.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0