DynamicRenderer.DynamicRenderer Constructor
DynamicRenderer.DynamicRenderer Constructor |
Creates a DynamicRenderer object.
Definition
Visual Basic .NET Public Sub DynamicRenderer( _
ByVal handle As IntPtr _
)C# public DynamicRenderer(
IntPtr handle
);Managed C++ public: DynamicRenderer(
IntPtr *handle
);
Parameters
handle System.IntPtr. The handle for the window on which the tablet pen data is displayed.
Remarks
This is a sealed class.
Although you typically initialize the DynamicRenderer and RealTimeStylus with the same Control or window handle, it is possible to initialize them with different objects, if you would like to render the ink in a different window from where the stroke packets are generated.
Examples
[C#]
This C# example shows the event handler for the Load event for a form that implements IStylusAsyncPlugin. A new instance of a DynamicRenderer object, theDynamicRenderer, and a RealTimeStylus, theRealTimeStylus, are initialized, associated with the form's handle, and enabled.
using Microsoft.StylusInput; // ... private RealTimeStylus theRealTimeStylus; private DynamicRenderer theDynamicRenderer; // ... private void InkCollection_Load(object sender, System.EventArgs e) { theDynamicRenderer = new DynamicRenderer(Handle); theRealTimeStylus = new RealTimeStylus(this, true); // Add the dynamic renderer to the synchronous plugin notification chain. // Synchronous notifications occur on the pen thread. theRealTimeStylus.SyncPluginCollection.Add(theDynamicRenderer); // Add the form to the asynchronous plugin notification chain. This plugin // will be used to collect stylus data into an ink object. Asynchronous // notifications occur on the UI thread. theRealTimeStylus.AsyncPluginCollection.Add(this); // Enable the real time stylus and the dynamic renderer theRealTimeStylus.Enabled = true; theDynamicRenderer.Enabled = true; }
[VB.NET]
This Microsoft® Visual Basic® .NET example shows the event handler for the Load event for a form that implements IStylusAsyncPlugin. A new instance of a InkCollector object, theDynamicRenderer, and a RealTimeStylus, theRealTimeStylus, are initialized, associated with the form, and enabled.
Imports Microsoft.StylusInput ' ... Private theRealTimeStylus As RealTimeStylus Private theDynamicRenderer As DynamicRenderer ' ... Private Sub InkCollector_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) _ Handles MyBase.Load theDynamicRenderer = New DynamicRenderer(Me) theRealTimeStylus = New RealTimeStylus(Me, True) ' Add the dynamic renderer to the synchronous plugin notification chain. ' Synchronous notifications occur on the pen thread. theRealTimeStylus.SyncPluginCollection.Add(theDynamicRenderer) ' Add the form to the asynchronous plugin notification chain. This plugin ' will be used to collect stylus data into an ink object. Asynchronous ' notifications occur on the UI thread. theRealTimeStylus.AsyncPluginCollection.Add(Me) ' Enable the real time stylus and the dynamic renderer theRealTimeStylus.Enabled = True theDynamicRenderer.Enabled = True End Sub