D3DDEVTYPE
This enumeration defines device types.
typedef enum _D3DDEVTYPE {
D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3,
D3DDEVTYPE_FORCE_DWORD = 0xffffffff
} D3DDEVTYPE;
Constants
- D3DDEVTYPE_HAL
Hardware rasterization and shading with software, hardware, or mixed transform and lighting. - D3DDEVTYPE_REF
Microsoft® Direct3D® features are implemented in software; however, the reference rasterizer does make use of special CPU instructions whenever it can. - D3DDEVTYPE_SW
A pluggable software device that has been registered with Direct3D using IDirect3D8::RegisterSoftwareDevice. - D3DDEVTYPE_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8types.h.
See Also
IDirect3D8::CheckDeviceFormat | IDirect3D8::CheckDeviceMultiSampleType | IDirect3D8::CheckDeviceType | IDirect3D8::CreateDevice | IDirect3D8::GetDeviceCaps | D3DDEVICE_CREATION_PARAMETERS
Last updated on Thursday, April 08, 2004
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