Device.SetVertexShaderConstant(Int32,Matrix[]) Method (Microsoft.DirectX.Direct3D)
Sets a vertex shader constant.
Definition
Visual Basic Public Sub SetVertexShaderConstant( _
ByVal startRegister As Integer, _
ByVal constantData() As Matrix _
)C# public void SetVertexShaderConstant(
int startRegister,
Matrix[] constantData
);C++ public:
void SetVertexShaderConstant(
int startRegister,
array<Matrix>^ constantData
);JScript public function SetVertexShaderConstant(
startRegister : int,
constantData : Matrix[]
);
Parameters
startRegister System.Int32
Register number that contains the first constant value.constantData Microsoft.DirectX.Matrix[]
Array of Matrix constants.
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.