Note
Please see Azure Cognitive Services for Speech documentation for the latest supported speech solutions.
Prompt Constructor (String, SynthesisTextFormat)
Creates a new instance of the Prompt class and specifies the text to be spoken and whether its format is plain text or markup language.
Namespace: Microsoft.Speech.Synthesis
Assembly: Microsoft.Speech (in Microsoft.Speech.dll)
Syntax
'Declaration
Public Sub New ( _
textToSpeak As String, _
media As SynthesisTextFormat _
)
'Usage
Dim textToSpeak As String
Dim media As SynthesisTextFormat
Dim instance As New Prompt(textToSpeak, _
media)
public Prompt(
string textToSpeak,
SynthesisTextFormat media
)
Parameters
- textToSpeak
Type: System.String
The text to be spoken.
- media
Type: Microsoft.Speech.Synthesis.SynthesisTextFormat
A value that specifies the format of the text.
Examples
The following example builds a string that contains SSML markup, creates a Prompt object from the string, and speaks the prompt.
using System;
using Microsoft.Speech.Synthesis;
namespace SampleSynthesis
{
class Program
{
static void Main(string[] args)
{
// Initialize a new instance of the SpeechSynthesizer.
using (SpeechSynthesizer synth = new SpeechSynthesizer())
{
// Configure the audio output.
synth.SetOutputToDefaultAudioDevice();
// Build an SSML prompt in a string.
string fileName = "<speak version=\"1.0\" ";
fileName += "xmlns=\"http://www.w3.org/2001/10/synthesis\" ";
fileName += "xml:lang=\"en-US\">";
fileName += "Say a name for the new file <mark name=\"fileName\" />.";
fileName += "</speak>";
// Create a Prompt object from the string.
Prompt ssmlFile = new Prompt(fileName, SynthesisTextFormat.Ssml);
// Speak the contents of the SSML prompt.
synth.Speak(ssmlFile);
}
Console.WriteLine();
Console.WriteLine("Press any key to exit...");
Console.ReadKey();
}
}
}