Engine Class
The text template transformation engine.
Inheritance Hierarchy
Object
Microsoft.VisualStudio.TextTemplating.Engine
Namespace: Microsoft.VisualStudio.TextTemplating
Assembly: Microsoft.VisualStudio.TextTemplating.11.0 (in Microsoft.VisualStudio.TextTemplating.11.0.dll)
Syntax
'Declaration
Public Class Engine _
Implements IDebugTextTemplatingEngine, ITextTemplatingEngine
public class Engine : IDebugTextTemplatingEngine, ITextTemplatingEngine
public ref class Engine : IDebugTextTemplatingEngine, ITextTemplatingEngine
type Engine =
class
interface IDebugTextTemplatingEngine
interface ITextTemplatingEngine
end
public class Engine implements IDebugTextTemplatingEngine, ITextTemplatingEngine
The Engine type exposes the following members.
Constructors
Name | Description | |
---|---|---|
Engine | Initializes a new instance of the Engine class. |
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Methods
Name | Description | |
---|---|---|
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
PrepareTransformationRun | Prepares an IDebugTransformationRun object to run the template. | |
PreprocessTemplate | Generates code from a template that, when it is compiled and run, will produce the template output. | |
ProcessTemplate | Transforms the contents of a text template file to produce the generated text output. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Fields
Name | Description | |
---|---|---|
CacheAssembliesOptionString | CacheAssemblies option string. | |
TemplateFileParameterName |
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Remarks
The text template transformation process takes a text template file as the input and produces a new text file as the output. The text template transformation engine component controls the process and interacts with a text template transformation host and one or more text template directive processors to complete the process. For more information, see Code Generation and T4 Text Templates.
Tip
If you are writing a package or extension that will run within Visual Studio, consider using the text templating service instead of writing your own host. For more information, see Invoking Text Transformation in a VS Extension.
Examples
The following example demonstrates how to create an instance of the Engine, and calling ProcessTemplate to transform a text template.
This code example is part of a larger example provided for the ITextTemplatingEngineHost interface.
Engine engine = new Engine();
//read the text template
string input = File.ReadAllText(templateFileName);
//transform the text template
string output = engine.ProcessTemplate(input, host);
Dim engine As Engine = New Engine()
'read the text template
Dim input As String = File.ReadAllText(templateFileName)
'transform the text template
Dim output As String = engine.ProcessTemplate(input, host)
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
See Also
Reference
Microsoft.VisualStudio.TextTemplating Namespace
Other Resources
Processing Text Templates by using a Custom Host