ShapeGeometry Class
Represents the geometry for a shape or connector.
Inheritance Hierarchy
Object
Microsoft.VisualStudio.Modeling.Diagrams.ShapeGeometry
Microsoft.VisualStudio.Modeling.Diagrams.LinkShapeGeometry
Microsoft.VisualStudio.Modeling.Diagrams.NodeShapeGeometry
Namespace: Microsoft.VisualStudio.Modeling.Diagrams
Assembly: Microsoft.VisualStudio.Modeling.Sdk.Diagrams.11.0 (in Microsoft.VisualStudio.Modeling.Sdk.Diagrams.11.0.dll)
Syntax
'Declaration
Public MustInherit Class ShapeGeometry _
Implements IDisposable
public abstract class ShapeGeometry : IDisposable
public ref class ShapeGeometry abstract : IDisposable
[<AbstractClass>]
type ShapeGeometry =
class
interface IDisposable
end
public abstract class ShapeGeometry implements IDisposable
The ShapeGeometry type exposes the following members.
Constructors
Name | Description | |
---|---|---|
ShapeGeometry | Initializes a new instance of the ShapeGeometry class. |
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Properties
Name | Description | |
---|---|---|
MaximumShadowOffset | Gets the maximum offset allowed between a shape outline and the outer edge of its shadow. | |
ShadowOffset | Gets the offset between the shape outline and the outer edge of the shadow. | |
UninitializedPath | Gets the path around the shape geometry. |
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Methods
Name | Description | |
---|---|---|
CreateDiagramItem | Creates a shape geometry host. | |
Dispose() | Releases all resources used by the current instance of the ShapeGeometry class. | |
Dispose(Boolean) | ||
DoFoldToShape | Calculates the point where a connector crosses the outline of the shape geometry. It is used to compute where connectors should terminate. | |
DoHitTest(IGeometryHost, PointD, DiagramHitTestInfo) | Determines whether a point is inside a shape. | |
DoHitTest(IGeometryHost, PointD, DiagramHitTestInfo, Boolean) | Determines whether a point is inside a shape. | |
DoHitTestSelection | Determines whether a point is inside the selection highlight of a shape. | |
DoPaint | Draws the shape geometry, and its shadow if it has one. | |
DoPaintEmphasis | Draws emphasis on the shape. | |
DoPaintGeometry | Paints the boundary and background of the shape. | |
DoPaintResizeFeedback | Draws the resize feedback for the shape geometry. Called repeatedly as the user moves the mouse to resize the shape. | |
DoPaintSelection | Draws the selection highlighting, which typically surrounds the shape boundary. | |
DoPaintShadow | Draws the shadow for the shape. | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetBackgroundBrushId | Gets the ID that is assigned to the brush that paints the background of the shape geometry. | |
GetExtraPenWidth | Gets the width of the outline pen that is outside the boundary of the shape. | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetHitTestTolerance | Gets the tolerance around the shape geometry to use when a hit test is performed. | |
GetOutlinePenId | Gets the ID that is assigned to the brush that paints the outline of the shape geometry. | |
GetPath(IGeometryHost) | Gets the path around the shape geometry. Use the returned path before applying GetPath() to any other shape. Use GetPathCopy() if you want to retain a path. | |
GetPath(RectangleD) | Gets the path around the shape geometry. | |
GetPathCopy | Gets a copy of the path around the shape geometry. Dispose the path when you have finished with it. | |
GetPerimeter | Gets the path of the perimeter around the shape, including the width of the pen that draws the boundary. Make a copy of this path if you want to retain it. | |
GetPerimeterBoundingBox | Gets the bounding box around the perimeter of the shape, including the thickness of the pen that draws the boundary. | |
GetSelectionBorderThickness(Graphics) | Gets the width of the border for a selection in the current view. | |
GetSelectionBorderThickness(DiagramClientView) | Gets the width of the border for a selection in the specified view. | |
GetSelectionLineOffset | Gets the distance between the selection and the outside of the shape geometry. | |
GetSelectionLineWidth | Gets the width of the line that indicates that a shape is selected. | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
HasFilledBackground | True if this type of geometry has a filled background. | |
HasOutline | True if this type of geometry has a visible border. | |
HasShadow | True if this type of geometry has a shadow. | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Rotate | Rotate an array of points around a specified center. | |
SnapToCircle | Snaps a potential point from the bounding box around the shape geometry to the perimeter of the circle. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
Translate | Moves an array of points by a specified vector. |
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Remarks
This class and its derivatives deal with operations and calculations associated with the outline of the shape. There is a subclass for each of the major kinds of shape, such as ImageShapeGeometry, CompartmentShapeGeometry, and LinkShapeGeometry. By default, your shape or connector class is associated with one of these standard geometry classes.
To override functions of ShapeGeometry:
Create your own class derived from one of the standard subclasses of ShapeGeometry. Do not add state variables to this class.
In your shape class, override the ShapeGeometry property to return an instance of your ShapeGeometry subclass.
ShapeGeometry is a lightweight class – it has no state, so that you can share an instance between all the instances of a shape class.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.