PathHasSegments.Path Property
DomainRole Path Segments of the path.
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0.dll)
Syntax
'Declaration
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.DisplayName", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DomainRoleAttribute(DomainRoleOrder.Source, PropertyName := "Segments", PropertyDisplayNameKey := "Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.PropertyDisplayName", _
PropagatesCopy := PropagatesCopyOption.PropagatesCopyToLinkAndOppositeRolePlayer, _
Multiplicity := Multiplicity.ZeroMany)> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.Description", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DomainObjectIdAttribute("0a8cae64-170e-45f0-95ad-b7713a38ff0e")> _
Public Property Path As DomainPath
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder.Source, PropertyName = "Segments", PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.PropertyDisplayName",
PropagatesCopy = PropagatesCopyOption.PropagatesCopyToLinkAndOppositeRolePlayer,
Multiplicity = Multiplicity.ZeroMany)]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainObjectIdAttribute("0a8cae64-170e-45f0-95ad-b7713a38ff0e")]
public DomainPath Path { get; set; }
[DisplayNameResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.DisplayName",
typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder::Source, PropertyName = L"Segments", PropertyDisplayNameKey = L"Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.PropertyDisplayName",
PropagatesCopy = PropagatesCopyOption::PropagatesCopyToLinkAndOppositeRolePlayer,
Multiplicity = Multiplicity::ZeroMany)]
[DescriptionResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.Description",
typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainObjectIdAttribute(L"0a8cae64-170e-45f0-95ad-b7713a38ff0e")]
public:
property DomainPath^ Path {
DomainPath^ get ();
void set (DomainPath^ value);
}
[<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<DomainRoleAttribute(DomainRoleOrder.Source, PropertyName = "Segments", PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.PropertyDisplayName",
PropagatesCopy = PropagatesCopyOption.PropagatesCopyToLinkAndOppositeRolePlayer,
Multiplicity = Multiplicity.ZeroMany)>]
[<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.PathHasSegments/Path.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<DomainObjectIdAttribute("0a8cae64-170e-45f0-95ad-b7713a38ff0e")>]
member Path : DomainPath with get, set
function get Path () : DomainPath
function set Path (value : DomainPath)
Property Value
Type: Microsoft.VisualStudio.Modeling.DslDefinition.DomainPath
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.