CommonMessagePump.IOleComponent2Private.FContinueMessageLoop Method
Called during each iteration of a message loop.
Namespace: Microsoft.VisualStudio.Shell
Assembly: Microsoft.VisualStudio.Shell.11.0 (in Microsoft.VisualStudio.Shell.11.0.dll)
Syntax
'Declaration
Private Function FContinueMessageLoop ( _
uReason As UInteger, _
pvLoopData As IntPtr, _
pMsgPeeked As MSG() _
) As Integer Implements IOleComponent2Private.FContinueMessageLoop
int IOleComponent2Private.FContinueMessageLoop(
uint uReason,
IntPtr pvLoopData,
MSG[] pMsgPeeked
)
private:
virtual int FContinueMessageLoop(
unsigned int uReason,
IntPtr pvLoopData,
array<MSG>^ pMsgPeeked
) sealed = IOleComponent2Private::FContinueMessageLoop
private abstract FContinueMessageLoop :
uReason:uint32 *
pvLoopData:IntPtr *
pMsgPeeked:MSG[] -> int
private override FContinueMessageLoop :
uReason:uint32 *
pvLoopData:IntPtr *
pMsgPeeked:MSG[] -> int
JScript does not support explicit interface implementations.
Parameters
uReason
Type: System.UInt32The reason given by the originator of the message.
pvLoopData
Type: System.IntPtrPrivate data provided by the caller.
pMsgPeeked
Type: array<Microsoft.VisualStudio.OLE.Interop.MSG[]The message from the queue, or nulla null reference (Nothing in Visual Basic) if there was none.
Return Value
Type: System.Int32
false (0) if the wait was canceled, otherwise true (1).
Implements
IOleComponent2Private.FContinueMessageLoop(UInt32, IntPtr, array<MSG[])
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.