Steps in a Typical Gopher Client Application
| Overview | How Do I
The following table shows the steps you might perform in a typical gopher client application.
Your goal |
Actions you take |
Effects |
Begin a gopher session. |
Create a object. |
Initializes WinInet and connects to server. |
Connect to a gopher server. |
Use . |
Returns a object. |
Find the first resource in the gopher. |
Use . |
Finds the first file. Returns FALSE if no files are found. |
Find the next resource in the gopher. |
Use . |
Finds the next file. Returns FALSE if the file is not found. |
Open the file found by FindFile or FindNextFile for reading. |
Get a gopher locator using . Use . |
Opens the file specified by the locator. OpenFile returns a object. |
Open a file using a gopher locator you supply. |
Create a gopher locator, using . Use . |
Opens the file specified by the locator. OpenFile returns a object. |
Read from the file. |
Use . |
Reads the specified number of bytes, using a buffer you supply. |
Handle exceptions. |
Use the class. |
Handles all common Internet exception types. |
End the gopher session. |
Dispose of the object. |
Automatically cleans up open file handles and connections. |
See Also Prerequisites for Internet Client Classes