Adding multimedia (HTML)
[This article is for Windows 8.x and Windows Phone 8.x developers writing Windows Runtime apps. If you’re developing for Windows 10, see the latest documentation]
Purpose
This section contains information on how to use audio and video in your Windows Runtime app using JavaScript.
It covers how to capture multimedia, play audio and video, process image files, share or stream media with Play To, and transcode multimedia.
For performance guidance on using audio and video in Windows Runtime apps using JavaScript, see Audio and video performance.
For samples that demonstrate using audio and video in a Windows Runtime apps using JavaScript, see the Samples section in the Related topics below.
In this section
Topic | Description |
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This section contains information on how to capture photos and videos from a capture device, such as a built-in camera or connected webcam, and how to render audio streams in a Windows Runtime app using JavaScript. |
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This section contains topics on playing audio and video in your Windows Runtime app using JavaScript. |
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The Windows.Graphics.Imaging namespace lets you decode images and then edit the pixels and metadata. Then you can encode the result in various formats. |
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This section describes how to use the Windows.Media.Transcoding API to transcode audio and video files in your Windows Runtime app using JavaScript. |
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This section lists the audio and video formats that are supported in Windows Store apps using JavaScript and Windows Store apps using C++, C#, or Visual Basic. |
Related topics
Roadmaps
Roadmap for Windows Store apps using JavaScript
Samples
Real-Time communication sample
MediaStreamSource streaming sample
System media transport controls sample
Reference
Other resources