ICameraCaptureSampleSink::OnSampleAvailable method for Windows Phone 8
July 21, 2014
Applies to: Windows Phone 8 and Windows Phone Silverlight 8.1 only
Performs caller-implemented actions each time an encoded audio or video sample is captured.
VOID OnSampleAvailable(
[in] ULONGLONG hnsPresentationTime,
[in] ULONGLONG hnsSampleDuration,
[in] DWORD cbSample,
[in] BYTE* pSample
);
Parameters
hnsPresentationTime [in]
Type: ULONGLONGThe start time of the sample in units of hundred-nanoseconds.
hnsSampleDuration [in]
Type: ULONGLONGThe duration of the sample in units of hundred-nanoseconds.
cbSample [in]
Type: DWORDThe size of the sample in bytes.
pSample [in]
Type: BYTE*A pointer to the sample data.
Return value
This method does not return a value.
Remarks
Use this sink by calling the IAudioVideoCaptureDeviceNative::SetAudioSampleSink method for Windows Phone 8 or the IAudioVideoCaptureDeviceNative::SetVideoSampleSink method for Windows Phone 8.
This sink only receives samples while the AudioVideoCaptureDevice object is recording. Recording starts when the StartRecordingToSinkAsync method is called and ends after StopRecordingAsync is called. Specify the audio and video encoding formats with the AudioEncodingFormat and VideoEncodingFormat properties, respectively.
Whether AudioVideoCaptureDevice captures audio or video is determined by which open method is used to create the capture device. Use the OpenAsync method for video samples with audio, OpenForAudioOnlyAsync for audio samples, and OpenForVideoOnlyAsync for video samples without audio.
Requirements
Minimum supported phone |
Windows Phone 8 |
Header |
Windows.Phone.Media.Capture.Native.h |
Namespace |
Windows::Phone::Media::Capture |