IDirectDrawVideo::SetSwitches (Windows CE 5.0)

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This method sets the surface types that the renderer is allowed to use.

HRESULT SetSwitches(DWORD pSwitches);

Parameters

  • pSwitches
    Bit mask containing one or more of the following DirectShow DirectDraw Surface (AMDDS) surface types.
    Value Description
    AMDDS_NONE No use for DCI/DirectDraw.
    AMDDS_DCIPS Use DCI primary surface.
    AMDDS_PS Use DirectDraw primary surface.
    AMDDS_RGBOVR RGB overlay surfaces.
    AMDDS_YUVOVR YUV overlay surfaces.
    AMDDS_RGBOFF RGB off-screen surfaces.
    AMDDS_YUVOFF YUV off-screen surfaces.
    AMDDS_RGBFLP RGB flipping surfaces.
    AMDDS_YUVFLP YUV flipping surfaces.
    AMDDS_ALL All the previous flags.
    AMDDS_DEFAULT
    AMDDS_ALL
    Use all available surfaces.
    AMDDS_YUV (AMDDS_YUVOFF | AMDDS_YUVOVR | AMDDS_YUVFLP).
    AMDDS_RGB (AMDDS_RGBOFF | AMDDS_RGBOVR | AMDDS_RGBFLP).
    AMDDS_PRIMARY (AMDDS_DCIPS | AMDDS_PS).

Return Values

Returns an HRESULT value.

Requirements

DirectShow applications and DirectShow filters have different include file and link library requirements.

For more information, see Setting Up the Build Environment.

Pocket PC: Windows Mobile 5.0 and later
Smartphone: Windows Mobile 5.0 and later
OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
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