Setting Palettes on Nonprimary Surfaces

Palettes can be attached to any palettized surface (primary, back buffer, or off-screen plain). Only those palettes attached to primary surfaces will have any effect on the system palette. It is important to note that DirectDraw blits never perform color conversion; any palettes attached to the source or destination surface of a blit are ignored.

Nonprimary surface palettes are intended for use by Direct3D applications.

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