IDirectDraw4::CreateSurface
This method creates a DirectDrawSurface object for this DirectDraw object.
HRESULT CreateSurface(
LPDDSURFACEDESC2 lpDDSurfaceDesc2,
LPDIRECTDRAWSURFACE4 FAR* lplpDDSurface,
IUnknown FAR* pUnkOuter
);
Parameters
- lpDDSurfaceDesc2
Address of a DDSURFACEDESC2 structure that describes the requested surface. You should set any unused members of the DDSURFACEDESC2 structure to zero before calling this method. A DDSCAPS2 structure is a member of DDSURFACEDESC2. - lplpDDSurface
Address of a variable that will be set to a valid IDirectDrawSurface4 interface pointer if the call succeeds. In all cases, you should call IDirectDrawSurface4::QueryInterface to obtain a pointer to an IDirectDrawSurface5 interface and then use the IDirectDrawSurface5 interface for all of your DirectDraw programming in Windows CE. - pUnkOuter
Allows for future compatibility with COM aggregation features. Presently, however, this method will return an error if this parameter is anything but NULL.
Remarks
DirectDraw does not support emulated surface flipping. Surface flipping in DirectDraw requires hardware support. If your device does not support hardware flipping and you specify DDSCAPS_FLIP, the operation will fail with the DDERR_NOFLIPHW error code.
Return Values
If the method succeeds, the return value is DD_OK.
If the method fails, the return value may be one of the following error values:
Requirements
OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
Header: Ddraw.h.
Link Library: Ddraw.lib.
Last updated on Thursday, April 08, 2004
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