IDirectSoundBuffer::SetCurrentPosition
This method moves the current play position for secondary sound buffers.
HRESULT SetCurrentPosition(
DWORD dwNewPosition
);
Parameters
- dwNewPosition
New position, in bytes, from the beginning of the buffer that will be used when the sound buffer is played.
Return Values
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be one of the following error values:
DSERR_INVALIDCALL |
DSERR_INVALIDPARAM |
DSERR_PRIOLEVELNEEDED |
Remarks
This method cannot be called on primary sound buffers.
If the buffer is playing, it will immediately move to the new position and continue. If it is not playing, it will begin from the new position the next time the IDirectSoundBuffer::Play method is called.
Requirements
OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
Header: Dsound.h.
Link Library: Dsound.lib.
See Also
IDirectSoundBuffer | IDirectSoundBuffer::GetCurrentPosition | IDirectSoundBuffer::Play
Last updated on Thursday, April 08, 2004
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