IDirectDrawVideo::CanUseScanLine

This method determines whether the renderer will check the current scan line when drawing.

HRESULT CanUseScanLine(
  long* UseScanLine
);

Parameters

  • UseScanLine
    Set to OATRUE if the renderer can use scan line information; otherwise, set to OAFALSE.

Return Values

Returns an HRESULT value.

Remarks

For a description of the use of scan line detection in the DirectShow video renderer, see IDirectDrawVideo::UseScanLine.

Requirements

DirectShow applications and DirectShow filters have different include file and link library requirements. See Setting Up the Build Environment for more information.

OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
Header:

Last updated on Wednesday, April 13, 2005

© 2005 Microsoft Corporation. All rights reserved.