IVideoWindow::put_FullScreenMode (Windows CE 5.0)
This method sets the full-screen mode for the video renderer filter supporting this interface.
HRESULT put_FullScreenMode(longFullScreenMode);
Parameters
- FullScreenMode
[in] OATRUE if supporting full-screen video, or OAFALSE if not.
Return Values
Returns E_NOTIMPL if the video renderer does not support full-screen mode or NOERROR if it does.
Remarks
This method enables an application to switch a full-screen renderer into and out of full-screen mode. The renderer's behavior when switched out of full-screen mode is implementation-dependent. The Microsoft full-screen renderer, for example, switches back to a window.
The IVideoWindow plug-in distributor in the filter graph manager implements full-screen renderer switching. It looks to see if a renderer in the graph supports a full-screen mode. If not, it temporarily replaces the renderer with the default DirectShow full-screen renderer.
It calls IVideoWindow::GetMaxIdealImageSize to determine if a window can be made a topmost window and resized to the entire display. This is preferred to swapping renderers, because the filter graph might be using DirectDraw overlays or a hardware decoder filter.
Requirements
DirectShow applications and DirectShow filters have different include file and link library requirements.
For more information, see Setting Up the Build Environment.
Pocket PC: Windows Mobile 5.0 and later
Smartphone: Windows Mobile 5.0 and later
OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
See Also
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