stitchTiles property
Provides a way to smooth the tiles generated by the turbulence calculation.
This property is read-only.
Syntax
HRESULT get_stitchTiles(
[out] SVGAnimatedEnumeration **ptr
);
Property values
Type: SVGAnimatedEnumeration
The values are stitch or noStitch.
Standards information
- Scalable Vector Graphics: Filter Effects, Section 15.25.27
Remarks
Turbulence is generated by creating a set of randomly generated tiles and then stitching them together. You can create a smoothing effect where the tiles join by specifying stitch. The default value is noStitch.