CameraSpacePoint Structure
Represents a 3D point in camera space (in meters). The origin point (0,0,0), of the coordinate system is the camera position.
Syntax
public value struct CameraSpacePoint
public struct CameraSpacePoint
var cameraSpacePoint = {
x : /* Your value */,
y : /* Your value */,
z : /* Your value */
}
Members
CameraSpacePoint has the following members.
Fields
Name | Description |
---|---|
X | The X coordinate of the point, in meters. |
Y | The Y coordinate of the point, in meters. |
Z | The Z coordinate of the point, in meters. |
Remarks
Camera space refers to the 3D coordinate system used by Kinect. The coordinate system is defined as follows:
- The origin (x=0, y=0, z=0) is located at the center of the IR sensor on Kinect
- X grows to the sensor’s left
- Y grows up (note that this direction is based on the sensor’s tilt)
- Z grows out in the direction the sensor is facing
- 1 unit = 1 meter
Requirements
Namespace: WindowsPreview.Kinect
Metadata: windowspreview.kinect.winmd