AudioBeamSubFrame.LockAudioBuffer Method
Locks the audio buffer in preparation for reading the data.
Syntax
public:
IBuffer^ LockAudioBuffer()
public IBufferLockAudioBuffer ()
var iBuffer = audioBeamSubFrame.lockAudioBuffer();
Return value
Type: IBuffer
The audio buffer.
Requirements
Namespace: WindowsPreview.Kinect
Metadata: windowspreview.kinect.winmd