AudioBeamSubFrame.LockAudioBuffer Method

Locks the audio buffer in preparation for reading the data.

Syntax

public:
IBuffer^ LockAudioBuffer()
public IBufferLockAudioBuffer ()
var iBuffer = audioBeamSubFrame.lockAudioBuffer();

Return value

Type: IBuffer
The audio buffer.

Requirements

Namespace: WindowsPreview.Kinect

Metadata: windowspreview.kinect.winmd

See also

Reference

AudioBeamSubFrame Class
WindowsPreview.Kinect Namespace