HueSaturationLightnessFilter Class

A filter that can be used to change hue, saturation and lightness differently based on each hue value in the image.
Dn859901.HueSaturationLightnessFilter(en-us,WIN.10).jpg

Namespace: Lumia.Imaging.Adjustments
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255

Syntax

public sealed class HueSaturationLightnessFilter : IFilter, 
    __IHueSaturationLightnessFilterPublicNonVirtuals
'Declaration
Public NotInheritable Class HueSaturationLightnessFilter
    Implements IFilter, __IHueSaturationLightnessFilterPublicNonVirtuals
public ref class HueSaturationLightnessFilter sealed : IFilter, 
    __IHueSaturationLightnessFilterPublicNonVirtuals
Lumia.Imaging.Adjustments.HueSaturationLightnessFilter = function();

Type.createClass(
    'Lumia.Imaging.Adjustments.HueSaturationLightnessFilter',
    null,
    Lumia.Imaging.IFilter,
    Lumia.Imaging.Adjustments.__IHueSaturationLightnessFilterPublicNonVirtuals);

Examples

using (var filterEffect = new FilterEffect(source))
{
    // Initialize the filter and add the filter to the FilterEffect collection
    var filter = new HueSaturationLightnessFilter();

    filter.HueCurve = new Curve();
    filter.HueCurve.SetPoint(0, 0);
    filter.HueCurve.SetPoint(10, 20);
    filter.HueCurve.SetPoint(200, 500);

    filter.SaturationCurve = new Curve();
    filter.SaturationCurve.SetPoint(0, 0);
    filter.SaturationCurve.SetPoint(10, 20);
    filter.SaturationCurve.SetPoint(200, 240);

    filter.LightnessCurve = new Curve();
    filter.LightnessCurve.SetPoint(0, 0);
    filter.LightnessCurve.SetPoint(10, 20);
    filter.LightnessCurve.SetPoint(200, 240);

    filterEffect.Filters = new IFilter[] { filter };

    // Create a target where the filtered image will be rendered to
    var target = new WriteableBitmap(width, height);

    // Create a new renderer which outputs WriteableBitmaps
    using (var renderer = new WriteableBitmapRenderer(filterEffect, target))
    {
        // Render the image with the filter(s)
        await renderer.RenderAsync();

        // Set the output image to Image control as a source
        ImageControl.Source = target;
    }

    await SaveEffectAsync(filterEffect, "HueSaturationLightnessFilter.jpg", outputImageSize);
}

Inheritance Hierarchy

System.Object
  Lumia.Imaging.Adjustments.HueSaturationLightnessFilter

Version Information

Lumia Imaging SDK

Supported in: 2.0

See Also

HueSaturationLightnessFilter.HueSaturationLightnessFilter Members

Lumia.Imaging.Adjustments Namespace