WarpFilter Class
Applies a warp effect to an image or parts of an image.
Namespace: Lumia.Imaging.Artistic
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255
Syntax
public sealed class WarpFilter : IFilter,
__IWarpFilterPublicNonVirtuals
'Declaration
Public NotInheritable Class WarpFilter
Implements IFilter, __IWarpFilterPublicNonVirtuals
public ref class WarpFilter sealed : IFilter,
__IWarpFilterPublicNonVirtuals
Lumia.Imaging.Artistic.WarpFilter = function();
Type.createClass(
'Lumia.Imaging.Artistic.WarpFilter',
null,
Lumia.Imaging.IFilter,
Lumia.Imaging.Artistic.__IWarpFilterPublicNonVirtuals);
Examples
using (var filterEffect = new FilterEffect(source))
{
// Initialize the filter and add the filter to the FilterEffect collection
var filter = new WarpFilter(WarpEffect.Twister, 0.8, 0, new Windows.Foundation.Rect[1] {new Windows.Foundation.Rect(0, 0, 5000, 5000 )} );
filterEffect.Filters = new IFilter[] { filter };
// Create a target where the filtered image will be rendered to
var target = new WriteableBitmap(width, height);
// Create a new renderer which outputs WriteableBitmaps
using (var renderer = new WriteableBitmapRenderer(filterEffect, target))
{
// Render the image with the filter(s)
await renderer.RenderAsync();
// Set the output image to Image control as a source
ImageControl.Source = target;
}
await SaveEffectAsync(filterEffect, "WarpFilter.jpg", outputImageSize);
}
Inheritance Hierarchy
System.Object
Lumia.Imaging.Artistic.WarpFilter
Version Information
Lumia Imaging SDK
Supported in: 2.0