BinaryCollection Class
Specifies the list of binaries that can be installed.
Namespace: Microsoft.WindowsServerSolutions.AddinInfrastructure
Assembly: AddinInfrastructure (in AddinInfrastructure.dll)
Inheritance Hierarchy
System.Object
System.Collections.ObjectModel.Collection<T>
Microsoft.WindowsServerSolutions.AddinInfrastructure.BinaryCollection
Syntax
[CollectionDataContractAttribute(ItemName = "File", Namespace = "https://schemas.microsoft.com/WindowsServerSolutions/2010/03/Addins")]
public class BinaryCollection : Collection<BinaryReference>
[CollectionDataContractAttribute(ItemName = "File", Namespace = "https://schemas.microsoft.com/WindowsServerSolutions/2010/03/Addins")]
public ref class BinaryCollection : Collection<BinaryReference^>
<CollectionDataContractAttribute(ItemName := "File", Namespace := "https://schemas.microsoft.com/WindowsServerSolutions/2010/03/Addins")>
Public Class BinaryCollection
Inherits Collection(Of BinaryReference)
Constructors
Name | Description | |
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BinaryCollection() | Creates and initializes an instance of the BinaryCollection class. |
Properties
Name | Description | |
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Count | (Inherited from Collection<T>.) |
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Item[Int32] | (Inherited from Collection<T>.) |
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Items | (Inherited from Collection<T>.) |
Methods
Name | Description | |
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Add(T) | (Inherited from Collection<T>.) |
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Clear() | (Inherited from Collection<T>.) |
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ClearItems() | (Inherited from Collection<T>.) |
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Contains(T) | (Inherited from Collection<T>.) |
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CopyTo(T[], Int32) | (Inherited from Collection<T>.) |
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Equals(Object) | (Inherited from Object.) |
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Finalize() | (Inherited from Object.) |
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GetEnumerator() | (Inherited from Collection<T>.) |
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GetHashCode() | (Inherited from Object.) |
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GetType() | (Inherited from Object.) |
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IndexOf(T) | (Inherited from Collection<T>.) |
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Insert(Int32, T) | (Inherited from Collection<T>.) |
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InsertItem(Int32, T) | (Inherited from Collection<T>.) |
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MemberwiseClone() | (Inherited from Object.) |
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Remove(T) | (Inherited from Collection<T>.) |
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RemoveAt(Int32) | (Inherited from Collection<T>.) |
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RemoveItem(Int32) | (Inherited from Collection<T>.) |
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SetItem(Int32, T) | (Inherited from Collection<T>.) |
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ToString() | (Inherited from Object.) |
Explicit Interface Implementations
Name | Description | |
---|---|---|
ICollection.CopyTo(Array, Int32) | (Inherited from Collection<T>.) |
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IEnumerable.GetEnumerator() | (Inherited from Collection<T>.) |
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IList.Add(Object) | (Inherited from Collection<T>.) |
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IList.Contains(Object) | (Inherited from Collection<T>.) |
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IList.IndexOf(Object) | (Inherited from Collection<T>.) |
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IList.Insert(Int32, Object) | (Inherited from Collection<T>.) |
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IList.Remove(Object) | (Inherited from Collection<T>.) |
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ICollection<T>.IsReadOnly | (Inherited from Collection<T>.) |
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ICollection.IsSynchronized | (Inherited from Collection<T>.) |
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ICollection.SyncRoot | (Inherited from Collection<T>.) |
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IList.IsFixedSize | (Inherited from Collection<T>.) |
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IList.IsReadOnly | (Inherited from Collection<T>.) |
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IList.Item[Int32] | (Inherited from Collection<T>.) |
Thread Safety
Any public static ( Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
See Also
Microsoft.WindowsServerSolutions.AddinInfrastructure Namespace
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