PixelShader Class
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Encapsulates the functionality of a pixel shader.
Inheritance Hierarchy
System.Object
Microsoft.Xna.Framework.Graphics.GraphicsResource
Microsoft.Xna.Framework.Graphics.PixelShader
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics.Shaders (in Microsoft.Xna.Framework.Graphics.Shaders.dll)
Syntax
'Declaration
Public Class PixelShader _
Inherits GraphicsResource
public class PixelShader : GraphicsResource
The PixelShader type exposes the following members.
Properties
Name | Description | |
---|---|---|
IsDisposed | Gets a value that indicates whether the object is disposed. (Inherited from GraphicsResource.) |
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Methods
Name | Description | |
---|---|---|
Dispose() | Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.) | |
Dispose(Boolean) | Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.) | |
Finalize | Allows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object. (Inherited from GraphicsResource.) | |
FromStream | Creates a PixelShader from the specified stream. |
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Version Information
Silverlight
Supported in: 5
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.