BasicEffect.World Property

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Gets or sets the world matrix. Use this matrix to change the position of the model, using world coordinates.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics.Extensions (in Microsoft.Xna.Framework.Graphics.Extensions.dll)

Syntax

'Declaration
Public Property World As Matrix
public Matrix World { get; set; }

Property Value

Type: Microsoft.Xna.Framework.Matrix
The world matrix.

Implements

IEffectMatrices.World

Version Information

Silverlight

Supported in: 5

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.