SamplingMode Enumeration
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Specifies how dependency properties with Brush values are sampled in a custom shader effect.
Namespace: System.Windows.Media.Effects
Assembly: System.Windows (in System.Windows.dll)
Syntax
'Declaration
Public Enumeration SamplingMode
public enum SamplingMode
Members
Member name | Description | |
---|---|---|
Auto | The system selects the most appropriate sampling mode. | |
NearestNeighbor | Use nearest neighbor sampling. | |
Bilinear | Use bilinear sampling. |
Remarks
Set the SamplingMode when you define a dependency property for a ShaderEffect.
The rendering system automatically selects the appropriate sampling mode, depending on whether hardware or software rendering is enabled, whether the destination texture is rotated, and other factors.
Version Information
Silverlight
Supported in: 5, 4, 3
Silverlight for Windows Phone
Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.