Texture2D Constructor (GraphicsDevice, Int32, Int32, Boolean, SurfaceFormat)

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Creates a new instance of this object.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)

Syntax

'Declaration
Public Sub New ( _
    graphicsDevice As GraphicsDevice, _
    width As Integer, _
    height As Integer, _
    mipMap As Boolean, _
    format As SurfaceFormat _
)
public Texture2D(
    GraphicsDevice graphicsDevice,
    int width,
    int height,
    bool mipMap,
    SurfaceFormat format
)

Parameters

  • mipMap
    Type: System.Boolean
    true to generate a full mipmap chain; otherwise, false.

Version Information

Silverlight

Supported in: 5

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.