TextureCube Constructor

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Initializes a new instance of TextureCube class.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)

Syntax

'Declaration
Public Sub New ( _
    graphicsDevice As GraphicsDevice, _
    size As Integer, _
    mipMap As Boolean, _
    format As SurfaceFormat _
)
public TextureCube(
    GraphicsDevice graphicsDevice,
    int size,
    bool mipMap,
    SurfaceFormat format
)

Parameters

  • size
    Type: System.Int32
    The size (in pixels) of the top-level faces of the cube texture. Subsequent levels of each face will be the truncated value of half of the previous level's pixel dimension (independently). Each dimension is clamped to a minimum of 1 pixel.
  • mipMap
    Type: System.Boolean
    true to generate a full mipmap chain; otherwise, false.

Version Information

Silverlight

Supported in: 5

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.