MessageEncoder.WriteMessage Method (Message, Int32, BufferManager)

Microsoft Silverlight will reach end of support after October 2021. Learn more.

Writes a message less than a specified size to a byte array buffer.

Namespace:  System.ServiceModel.Channels
Assembly:  System.ServiceModel (in System.ServiceModel.dll)

Syntax

'Declaration
Public Function WriteMessage ( _
    message As Message, _
    maxMessageSize As Integer, _
    bufferManager As BufferManager _
) As ArraySegment(Of Byte)
public ArraySegment<byte> WriteMessage(
    Message message,
    int maxMessageSize,
    BufferManager bufferManager
)

Parameters

  • maxMessageSize
    Type: System.Int32
    The maximum message size that can be written.

Return Value

Type: System.ArraySegment<Byte>
A ArraySegment<T> of type byte that provides the buffer to which the message is serialized.

Remarks

This method calls the abstract method WriteMessage(Message, Int32, BufferManager, Int32) with messageOffset = 0.

Version Information

Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Windows Phone OS 7.0

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.