ICommunicationObject Interface
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Defines the contract for the basic state machine for all communication-oriented objects in the system, including channels, the channel managers, factories, listeners, and dispatchers, and service hosts.
Namespace: System.ServiceModel
Assembly: System.ServiceModel (in System.ServiceModel.dll)
Syntax
'Declaration
Public Interface ICommunicationObject
public interface ICommunicationObject
The ICommunicationObject type exposes the following members.
Methods
Name | Description | |
---|---|---|
Abort | Causes a communication object to transition immediately from its current state into the closed state. | |
BeginClose(AsyncCallback, Object) | Begins an asynchronous operation to close a communication object. | |
BeginClose(TimeSpan, AsyncCallback, Object) | Begins an asynchronous operation to close a communication object with a specified time-out. | |
BeginOpen(AsyncCallback, Object) | Begins an asynchronous operation to open a communication object. | |
BeginOpen(TimeSpan, AsyncCallback, Object) | Begins an asynchronous operation to open a communication object within a specified interval of time. | |
Close() | Causes a communication object to transition from its current state into the closed state. | |
Close(TimeSpan) | Causes a communication object to transition from its current state into the closed state. | |
EndClose | Completes an asynchronous operation to close a communication object. | |
EndOpen | Completes an asynchronous operation to open a communication object. | |
Open() | Causes a communication object to transition from the created state into the opened state. | |
Open(TimeSpan) | Causes a communication object to transition from the created state into the opened state within a specified interval of time. |
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Events
Name | Description | |
---|---|---|
Closed | Occurs when the communication object completes its transition from the closing state into the closed state. | |
Closing | Occurs when the communication object first enters the closing state. | |
Faulted | Occurs when the communication object first enters the faulted state. | |
Opened | Occurs when the communication object completes its transition from the opening state into the opened state. | |
Opening | Occurs when the communication object first enters the opening state. |
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Remarks
The ICommunicationObject interface defines:
A set of open, close, and abort methods for initiating state transitions:
Asynchronous versions of the open and close methods:
A set of events that provides notifications of state transitions:
A common State property for inspecting the state of an object.
Version Information
Silverlight
Supported in: 5, 4, 3
Silverlight for Windows Phone
Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0
XNA Framework
Supported in: Windows Phone OS 7.0
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.