GraphicsDeviceManager.ApplyChanges Method
Applies any changes to device-related properties, changing the graphics device as necessary.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
public void ApplyChanges ()
Exceptions
Exception type | Condition |
---|---|
NoSuitableGraphicsDeviceException | One of the following conditions has occurred:
|
InvalidOperationException | This graphics device manager has not been added to Services and registered as the graphics device manager for the application. Device settings cannot be changed or committed unless the device has been registered. |
ArgumentException | Invalid arguments have been requested for the creation of the graphics device. Invalid back buffer options have been requested:
Invalid PresentationParameters.PresentationInterval has been requested:
Invalid depth stencil options have been requested:
IsFullScreen is true, but:
IsFullScreen is false, but:
|
See Also
Reference
GraphicsDeviceManager Class
GraphicsDeviceManager Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP