GraphicsDeviceManager.MinimumVertexShaderProfile Property

Gets or sets the minimum vertex shader version required by the GraphicsDeviceManager.

Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)

Syntax

public ShaderProfile MinimumVertexShaderProfile { get; set; }

Property Value

The minimum vertex shader version required by the GraphicsDeviceManager.

Exceptions

Exception type Condition
ArgumentOutOfRangeException

MinimumVertexShaderProfile is not a valid vertex shader profile. Use one of the following:

See Also

Reference

GraphicsDeviceManager Class
GraphicsDeviceManager Members
Microsoft.Xna.Framework Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista