GraphicsDeviceCapabilities.VertexFormatCaps.NumberSimultaneousTextureCoordinates Property

Gets the total number of texture coordinate sets that the device can simultaneously use for multiple texture blending.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public short NumberSimultaneousTextureCoordinates { get; }

Property Value

The total number of texture coordinate sets that the device can simultaneously use for multiple texture blending. (You can use up to eight texture coordinate sets for any vertex, but the device can blend using only the specified number of texture coordinate sets.)

See Also

Reference

GraphicsDeviceCapabilities.VertexFormatCaps Structure
GraphicsDeviceCapabilities.VertexFormatCaps Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista