GraphicsDevice.VertexShader Property

Gets or sets the current vertex shader.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public VertexShader VertexShader { get; set; }

Property Value

The GraphicsDevice's current vertex shader or a vertex shader object to set.

Exceptions

Exception type Condition
ObjectDisposedException VertexShader was called after this GraphicsDevice was disposed.

See Also

Reference

GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista