SkinnedEffect.SetBoneTransforms Method
Sets an array of bone transform matrices for a SkinnedEffect.
Syntax
'Declaration
Public Sub SetBoneTransforms ( _
boneTransforms As Matrix() _
)
public void SetBoneTransforms (
Matrix[] boneTransforms
)
public:
void SetBoneTransforms(
Matrix boneTransforms[]
)
Parameters
- boneTransforms
Type: Matrix
An array of bone transformation matrices; the maximum number of bones (matrices) allowed is 72.
Exceptions
Exception type | Condition |
---|---|
ArgumentException | The number of matrices in boneTransforms exceeds the maximum number allowed. |
ArgumentNullException | The boneTransforms parameter is null. |
Requirements
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
See Also
Reference
SkinnedEffect Class
SkinnedEffect Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Windows Phone