Title-Wide Data Management - Get Title Internal Data
Retrieves the key-value store of custom title settings which cannot be read by the client
POST https://titleId.playfabapi.com/Admin/GetTitleInternalData
Request Header
Name | Required | Type | Description |
---|---|---|---|
X-SecretKey | True |
string |
This API requires a title secret key, available to title admins, from PlayFab Game Manager. |
Request Body
Name | Type | Description |
---|---|---|
Keys |
string[] |
Specific keys to search for in the title data (leave null to get all keys) |
OverrideLabel |
string |
Optional field that specifies the name of an override. This value is ignored when used by the game client; otherwise, the overrides are applied automatically to the title data. |
Responses
Name | Type | Description |
---|---|---|
200 OK | ||
400 Bad Request |
This is the outer wrapper for all responses with errors |
Security
X-SecretKey
This API requires a title secret key, available to title admins, from PlayFab Game Manager.
Type:
apiKey
In:
header
Definitions
Name | Description |
---|---|
Api |
The basic wrapper around every failed API response |
Get |
This API method is designed to return title specific values which can be read by the client. For example, a developer could choose to store values which modify the user experience, such as enemy spawn rates, weapon strengths, movement speeds, etc. This allows a developer to update the title without the need to create, test, and ship a new build. If an override label is specified in the request, the overrides are applied automatically and returned with the title data. Note that due to caching, there may up to a minute delay in between updating title data and a query returning the newest value. |
Get |
ApiErrorWrapper
The basic wrapper around every failed API response
Name | Type | Description |
---|---|---|
code |
integer |
Numerical HTTP code |
error |
string |
Playfab error code |
errorCode |
integer |
Numerical PlayFab error code |
errorDetails |
object |
Detailed description of individual issues with the request object |
errorMessage |
string |
Description for the PlayFab errorCode |
status |
string |
String HTTP code |
GetTitleDataRequest
This API method is designed to return title specific values which can be read by the client. For example, a developer could choose to store values which modify the user experience, such as enemy spawn rates, weapon strengths, movement speeds, etc. This allows a developer to update the title without the need to create, test, and ship a new build. If an override label is specified in the request, the overrides are applied automatically and returned with the title data. Note that due to caching, there may up to a minute delay in between updating title data and a query returning the newest value.
Name | Type | Description |
---|---|---|
Keys |
string[] |
Specific keys to search for in the title data (leave null to get all keys) |
OverrideLabel |
string |
Optional field that specifies the name of an override. This value is ignored when used by the game client; otherwise, the overrides are applied automatically to the title data. |
GetTitleDataResult
Name | Type | Description |
---|---|---|
Data |
object |
a dictionary object of key / value pairs |