Summary
In this module, you learned how to position objects on the scene by using the Transform component, creating parent objects, organizing a set of game objects, and configuring solvers.
There are pre-configured components and features in the Mixed Reality Toolkit that you can use to automate time-consuming tasks. Using these components can save time and help you reach your goal swiftly.
Next steps
You can try placing objects on scene by using Transform or the shortcut symbols. You can also try to configure various types of solvers, and get to know how those work. Consider trying the following interactions:
- Allow an object to follow you around by using solvers
- Organize a set of objects in a circular format
You can complete your mixed reality experience by building the Unity project and deploying to your preferred device. In Unity, ensure that you first save the scene, and add to the Scenes in Build window within Build Settings.
Further reading
- Learn more about different types of Solvers.