CastingSource Class

Definition

Represents the media content that can be sent to another device.

public ref class CastingSource sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class CastingSource final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class CastingSource
Public NotInheritable Class CastingSource
Inheritance
Object Platform::Object IInspectable CastingSource
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Remarks

You can obtain this object from a MediaPlayer, Image, or HTML Tag by calling the respective GetAsCastingSource method. In the current release, apps should use MediaPlayer and MediaPlayerElement for media playback, but the legacy MediaElement control also provides a GetAsCastingSource method.

Properties

PreferredSourceUri

Gets or sets an alternative URI for the content for use with DLNA ByRef.

Applies to

See also